POV-Ray : Newsgroups : povray.unofficial.patches : normals - how should they look? : Re: normals - how should they look? Server Time
2 Sep 2024 20:15:36 EDT (-0400)
  Re: normals - how should they look?  
From: Jerry
Date: 20 Dec 1999 14:12:20
Message: <jerry-B58105.11121720121999@news.povray.org>
I would like to see normals act the same as if they were 'real', 
(heightfields for flat objects). Besides just making more sense to me, 
it keeps open the possibility of a 'deform' keyword some day that 
actually does the deformation that the normal is pretending to do, with 
the obvious speed penalty.

It may never happen, but it has been a dream of mine... to dream... the 
impossible dream...

Jerry


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